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UDC 004.021
The analysis of performance and computing complexity of 3D-reconstraction algorithms in terms of their applicability on low power consumption processors
Alexander Vyacheslavovich Argutin, post-graduate student of Electronic Computers Department, South Ural State University, Chelyabinsk, Russian Federation, alex.argutin@gmail.com
Abstract
3D-reconstraction algorithms and their applicability for computer vision problems solution on low power consumption processors are considered. The analysis of performance and computing complexity of 3D-reconstraction algorithms allows to determine their preferences and to make optimal choice depending on implementation conditions.
Keywords
computer vision, 3D-reconstraction, algorithms
References
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Source
Bulletin of the South Ural State University. Ser. Computer Technologies, Automatic Control, Radio Electronics, 2012, iss. 16, no. 23 (282), pp. 213-215. (in Russ.) (Brief Reports)